Student Usability in Educational Software and Games: Improving Experiences

Student Usability in Educational Software and Games: Improving Experiences

4.11 - 1251 ratings - Source



qThis book explores new models of interaction and human-computer interaction paradigms as applied to learning environmentsq--Provided by publisher.Developing usability and utility: A comparative study of the users of newIT. ... Retrieved May, 6, 2011, from http://www.ascilite.org.au/conferences/brisbane05/ proceedings.shtml McMillan, ... Manual for the revised trait arousability (converse of the stimulus screening). ... Retrieved April 13, 2011, from http:// www.teem.org. uk/publications/teem_gamesined_full.pdf McKinney, D., Dyck, J. L., aamp; Luber, E. S. (2009). iTunes university and the classroom: Can podcasts replace professors?


Title:Student Usability in Educational Software and Games: Improving Experiences
Author: Gonzalez, Carina
Publisher:IGI Global - 2012-08-31
ISBN-13:

You must register with us as either a Registered User before you can Download this Book. You'll be greeted by a simple sign-up page.

Once you have finished the sign-up process, you will be redirected to your download Book page.

How it works:
  • 1. Register a free 1 month Trial Account.
  • 2. Download as many books as you like (Personal use)
  • 3. Cancel the membership at any time if not satisfied.


Click button below to register and download Ebook
Privacy Policy | Contact | DMCA